wearethecrystalmods: (Default)
Cosmographia Mods ([personal profile] wearethecrystalmods) wrote in [community profile] cosmoooc2016-07-11 06:02 pm
Entry tags:

How's the Game?

HOW'S THE GAME?


Welcome to Cosmographia's second "How's the Game" post! This is essentially an open forum for players to discuss the game and where they feel it should be taken from its current point. Anything you think needs changing? Anything you want more, less of? Just want to air your opinions in a space with your fellow players? That’s exactly what this is here for! This also provides a place for players to air ideas for the game to the mods in a more broad sense than player plots and location ideas. In essence, we’re asking you guys to tell us exactly what you want from the game! Let us know what you’d like to see to make Cosmographia a fun, engaging experience for you.

Please note that this is not a place for criticism of specific players or characters. This is purely about the game itself. Please save player specific criticisms for HMD posts or private contact. Any disregard for this or out of hand conduct will be frozen or deleted.

How’s the Game is a space for all players to participate in a discussion. This includes current players as well as also past players that have left and new potential players considering the game; we’d like everyone to pitch in and gives us their thoughts! Please also not that for the time being, we will not be allowing anon commenting or sock accounts, though this may change in future HTG posts.

How’s the Game is a completely open forum. We have a list of topics we want to discuss (listed below), but after all those have gone up players are completely free to start their own threads with anything not covered by the other sections.

Current sections:

The Staff
Excursions
Setting & World
Game Plot
Future Event/Plot Suggestions
forgeabettertomorrow: (I don't really get it but...)

Re: FUTURE EVENT/PLOT SUGGESTIONS

[personal profile] forgeabettertomorrow 2016-07-11 05:47 pm (UTC)(link)
I've been wanting to do a plot involving Darin's 'other half' getting out via gem corruption/cracking. I don't really have a ton of details on it yet considering this has been a very very slow build, but the long and short of it is:

Darin hasn't gotten any new gem powers since he returned to the game and I've been doing that intentionally. He's been suppressing any and all powers out of fear he's going to change into an Archfiend and destroy the world. Suppressing his powers like this is obviously not a good thing and eventually, the strain is going to cause his gem to crack, corrupting him and releasing the Archfiend soul inside of him. This is a big deal because he has half the soul of a god of destruction inside of him! So, aside from all of that, that's all I've got and I'd love to have some CR build up towards this!
korekara: (Did you see how strong his bullet was?)

[personal profile] korekara 2016-07-12 09:12 am (UTC)(link)
fretting honoka noises
nailed_it: (Happy)

[personal profile] nailed_it 2016-07-11 08:19 pm (UTC)(link)
Just like how the crystal flower garden got a re-visit in May, perhaps there might be something plot-worthy to be done with all the creatures encased in crystal that are hidden in the cavern underneath that gazebo? Especially since the Griffon was being kept in that room, it makes it super mysterious. What are all those creatures doing down there? Were they monsters/animals that the Temple, for lack of a better term, "ate" by trapping in crystal and draining their life energy? Are they the pets of other long-gone gems, like the Griffon was? Can they also be released? And if so, would they be helpful or harmful? There's probably lots of different avenues a plot involving those creatures could go.

Also, similar to how the Mole Queen event played out, plots that involve the town and/or local NPCs and that maybe explores how they feel about all the Gem activity, or even just their reactions to how assorted events are handled? That always makes the setting feel more inhabited. I know that's also a lot of extra work probably so to lighten the load on the Mods and any NPC-playing, perhaps events that affect the town could be followed by a sort of NPC "post"/statement from the Mayor/Mayor's Aide or maybe a "Census" of the population of some kind with optional quotes from citizens or the like?
fixi: (35)

[personal profile] fixi 2016-07-11 09:52 pm (UTC)(link)
I love that you brought up the gazebo stuff because that actually did come up when we were sorting out the metaplot progression. No specific plans on when or how that'll be revisited yet, but an answer to the mystery is out there...

Part two here is something we haven't talked about specifically, but I like your idea and we'll put this on the list of things to address.
nailed_it: (Giggle)

[personal profile] nailed_it 2016-07-11 10:39 pm (UTC)(link)
Aha, that's awesome. The creature cavern's such a nifty little secret room. I'm honestly still half-expecting that gazebo itself to be a gem monster in disguise or something. Just so somebody can actually "anger the gazebo". XD

And cool, thank you! I always liked how the citizens in Steven Universe itself were included in the various weirdness that happens in their town so to have it be a part of Waverly Bay, especially with some of the nifty NPCs we already have would be so neat.